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GetTransformOnAvatar

Retrieves a transform on the player to mutate stuff like disabling cloaks and such.

Example#

local table = {}
function table:FindTransformByNameRecursive(haystack, needle)    local children = haystack:GetComponentsInChildren(typeof(UE.Transform), true)    local it = children:GetEnumerator()
    local foundTransform = nil    while it:MoveNext() do        if it.Current.name == needle then            foundTransform = it.Current        end    end
    return foundTransformend
function table:FindTransformByNameRecursive(haystack, needle)    local ik = CL.InteractCharacter.PlayerInstance.ik.transform    local cloak = self:FindTransformByNameRecursive(ik, "Warrior_cloak_Head")    print(cloak)end

User Variables#

No user variables.